The session was a stressful event for me, fearing that I had made too little plans and preparation work for Sunday since I only slept for a 4 hours trying to master the chapter’s starting session. The start dream part was fun and easy times, all I had to do is nod the players in the right direction and they did all the talking and interacting themselves from my little notes I had gave them at the start of the session. When it came to the diplomatic scheming my players managed to evade several problems I threw at them with simple rituals. I felt that middle of the session was dragging and some of the players were not pleased to the new direction of the campaign. Less fighting, more scheming. The end part of the session was moving at good pace, no dull moment there, at least not for me. Well I guess you are here to read the session log and not my yabbing so here it is:
After the odd dream the travelers of the five wind woke up, some screaming and roaring demonic growls, some startled by the dream and seeking solitude. They were summoned to a meeting with the nobles to plan the next step of reclaiming Amn. The most important survivors of Amn bloodbathish takeover are: Rolo Gemcutter/Old bard, Tessarch Colwyn Selemchant, Phran Reddirge Captain of Athkatla’s guard, Nobleman Devi, from the house of Mopatis, Nobleman Erol from the house of Eethes, Nobleman Irving from the house of Clast and Polina Paziah high priest of Chauntea from city of Esmeltaran. Also 386 civilians and 153 loyal city guards fled with them on three big Amnian warships. The nobles argued about what should be done first, where to go ask for help, what to do with the large amount of civilians and low food supplies.
House Mopatis, having good relations from trading with Tethyrians suggested to set sail south towards Tethyr to ask their help in this blight. His plan was bold because it reguired sailing past the pirate infested waters of Nelanther to the south.
House Eethes, owning most of the lumber trade on an island of Snowdown, Amnian Colony Suggested that we sail there despite the threat of Moonshae island’s local population’s hatred toward Amnian presence at Snowdown.
House Clast, ruler of a large part of Amnian colony’s in deep jungle of Chult suggested that the pirates of Nelanther could be bought with enough gold to harrash rebel Amn’s formidable navy, while we recover in the jungle colony and get ready to strike back.
House Gemcutter, wealthies of all the other houses suggested that we flee as far away as we can, gather allies from Amn’s Neighbours and use the Shadow thieves as spies for information and sabotage.
Captain Reddirge, former house from Baldur’s Gate suggested that the civilians be taken there and to gather additional troops. Swift return to Athkatla would be too dangerous and it would take long time to gather ally’s and more troops before they could overthrow the lycanthropy infested rebel houses of Amn.
Tessarch Colwyn Selemchant, largest and most influential house owning broad caravan trading routes to east suggested we seek help from powerful military nation Cormyr.
Not being able to agree almost anything the power hungry nobles wasted 2 days before the new council of five was elected by all peoples aboard the ships, even the most poorest commoner had a vote. This radical and new kind of thinking idea was planted by Ilyas using battlefield elocution ritual late at night making all creatures aboard the ships hear of the nobles petty arguments in these hard times and suggested a vote for everyone.
And the next day everyone got to vote and soon the result was clear, Former Tessarch Colwyn Selemchant was cast aside and stripped from power in one night. Apparently his actions before the outbreak of this civil war was considered inadequate. After that he has spent the all his time in his cabin sulking.
Plan was finally drawn to send small group stealthily to Snowdown to gather information if the Snowdown’s current viceroy Lady Erliza Daressin loyal to the rebel werewolf reign in Athkatla or the old Amn. They were given a permission and document signed by all the new council members to negotiate with Snowdown to give refugees shelter and manpower. Also if possible to make contact with the Moonshae island’s king Kendrick and try to stop hostilities between the nations for now. After a quick battle with the large number of rat’s nesting in one of the ships food supply. Our heroes and one council member Erol Eethes having good relations with the lady, embarked to this diplomatic mission hopes high.
Avoiding detection of the three big warships the group landed south of Snowdown 50 miles from the town and had to wander across the once know as a great forest of Snowdown. Now a mere shadow of the name was reduced largely by extensive tree cutting. The group was forced to sleep in the forest few days before reaching the town, in this time they found a paper asking who they were and why they are trespassing in these woods. Our heroes decided to place a ritual to the note, making it speak a answer to the written question activated when picked up. “We are just passing by, we mean no harm.”
Soon reaching the town next evening our heroes pondered what tavern they should pick, “Smoked sturgeon” two story house strongly reeking with fish and smoke or notoriously cheap alehouse “Syphilis gout”. They picked the first one. Again players used ritual seeked rumor’s about what is going on in Snowdown. The next morning after doing some shopping they went, wearing their newly bought suits and 2 bottles of fine calimportian wines, to make first contact with the Lady Daressin. Entering the black iron gates of the estate the group was forced to disarm themself’s before they were granted to see the legendary rumored beauty of Lady Erliza Daressin.
The meeting went well, maybe it was because of Ilya’s gift of prized wines from Calimport or the sheer skill of persuasion by the whole group. Soon the lady seemed to be co-operative toward the old Amn after hearing about the werewolf infested houses. Information were exchanged and our heroes learned of a guerrilla war raging between Snowdown’s mercenaries and alliance of Ffolk and Northerns of Moonshae islands. Also they heard that Mercenary guild guarding snowdown and the King Kendricks guerilla fighters seem to hate each other terribly by the cruelties done in war by the both sides. She also told them that a year ago it had seemed that peace with Snowdown and king Kendrick could be possible but then the deal was canceled by the Moonshae peoples at the last moments.
Many decades ago High Queen Alicia Kendrick was able to unite the two very different cultured natives to fight together the Amnian grasp of the islands. The Ffolk druidic peoples originated from the island of Alaron and the Northerns a nation of fierce warriors and great seafarers originated from island of Norland. Although Moonshae has great power it also has a many enemies, the Amn is holding south side of Snowdown, fey-kind creatures are dominating second largest island the Gwynneth and some other parts of the islands, also the orcs and ogres of Oman have taken the island as their own and inhabited most of the smallest islands in north. Also there is small island of Moray in the south said to be home to wild lycanthropes. The heroes and Erol Eethes, one of the council of five, was then invited to a evening feast where Lady Daressin and Erol made more intimate acquaintances. Leaving Erol to enjoy lady’s hospitality the heroes left for their small inn rooms at the Smoked sturgeon.
At morning after a filling breakfast of porridge they were stopped by a Mercenary guild’s leader a big human man called Grush Bobba. He tried to bully our heroes to stop seeking peace with the Moonshae’s people and to reveal any information about a Moonshae warcamp in the snowdown. Our heroes were not so easily intimidated and showed the man signed document placing them charge of this situation and urging the man to stop hostilities towards the Moonshae people.
Then they parted the town to the forest to contact the Moonshae people, using firework ritual in the evening. They drew a elven word “parley” in the night sky for all snowdown to see. Shortly after this an elf came out of the woods asking who seeks parley with them and then agreed to take them to speak with the king’s son prince Dael Kendrick running the operations in Snowdown. End of hostilities were not yet agreed, but at least the communication was opened again after a long time. Moonshae people warned the heroes about Lady Daressin not being herself since last year after she had withdrawn from the peace negotiations.